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LOL... many many many games have taken 5+ years to make... its VERY intensive... especially when you wish to model real life cars in real life tracks...do you have any
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#1 (permalink) |
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LOL... many many many games have taken 5+ years to make... its VERY intensive... especially when you wish to model real life cars in real life tracks...do you have any idea how much r&d needs to happen to get every tree and mirror and other minor detail correct? Pro drivers use GT5s tracks to learn when to brake and when to be conservative... they use trees / buildings / land marks alike to learn how to drive their car well on that track... how do you imagine all that research will not take 5 years? I would think just going and gathering the data would take that much time...
Think about it.. they had to scan each and every car to get the models in the highest detail possible... and then they had to drive em around to make sure the car drove exactly as it would in real life (gearing / etc etc etc)... Not to mention... learning how to make all this **** work on the PS3 HW... its a DAUNTING task... and I am somewhat thrilled it will be here so soon... its not just a game... its a simulator... |
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#2 (permalink) | |
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Example: The Evo IX in GT5P. Handles/drives NOTHING like an Evo IX in real life. It's a complete failure. Example: The 350Z handles/drives NOTHING like a 350Z does in real life. It's another complete failure. In Forza 2, they do EXACTLY what I would expect them to do in real life. The Evo pushes when I know it would push, oversteers when I know it should (which ain't often LOL), is at the same MPH at the same RPM in the same gear as in real life, etc. GT doesn't replicate this at all. This is the same with the Z for the most part (didn't pay as much attention as I did to the Evo). I really, REALLY hope GT5 proves me wrong, trust me. So far, outlook is no bueno.
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Evo IX GSR - FPBlack, 30psi... 10's on pump? Let's find out...
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#3 (permalink) | |
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Couple of new pics from GTplanet.net check em out.
GT5 images -updated with HD gameplay shots @ posts 146 & 152- - Page 8 - GTP Forums |
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#7 (permalink) |
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here is a trailer of the damage physics in gt5. and honestly if this is the best they can do i will be greatly disappointed. i mean no scratches or anything
Gran Turismo 5 Video Game, GC 09: Car Damage (Cam) | Game Trailers & Videos | GameTrailers.com |
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#9 (permalink) | |
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Evo IX GSR - FPBlack, 30psi... 10's on pump? Let's find out...
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The only assist I remember using was ABS.
Let me see if I can find a friend with a copy and I'll let you know the specifics.
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Evo IX GSR - FPBlack, 30psi... 10's on pump? Let's find out...
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#12 (permalink) |
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Um, who the hell plays racing games? Look at the cars you guys own. Get out and race. You can be the slowest person out there and still get a bigger rush then GT5 or Forza any day.
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#13 (permalink) | |
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Plus, if you have to ask, you will never know. ![]()
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theDreamer's Z // Fast Intentions // Uprev // GTM // HKS // TEIN theDreamer's Silvia // URAS // GREDDY Houston Zs // Facebook // Twitter // Instagram |
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#15 (permalink) |
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I like the Race Games, there fun. That's why people play games, to have fun. Sure you can be serious and crazy competitive, but I like them because they are fun. They is already way to much seriousness in life as is.
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