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So I've been playing now since launch and I'm not too sure what to think.
It's fun, but it is missing something from BC2 -- and it seems to lack a certain polish. I find myself getting frustrated at certain bugs/glitches still in the game. It also seems to reward camping way more than BC2 did. Still fun, but I'm waiting to hop to CS:GO. |
I don't know if it rewards camping as much as it does playing proper offense/defense. If you play with the mentality of going out and killing as many people you can you don't really get very far (as far as winning matches goes). BC2 seemed to play "faster" to me.
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On defense, I have the most success finding a spot and sitting in it the whole round unless I'm in a vehicle. I find that pushing out at all is basically asking for a loss. In BC2, you could be way more aggressive on defense and still hold the sites, but that doesn't seem to be the case in BF3. On attackers, I find that rushing is often a frustrating game of spawning. Take Damavand Peak, for example. 99% of the time I get the Humvee, I'll always nab the first set of bases, but if I don't get to it, I end up having to sneak through rocks past a thousand recon. Part of the problem is that destruction is weak. And yeah, BC2 did feel faster. BF3 is more methodical, for better or worse. I also hate the stinger. It isn't overpowered, it's just stupid. There's no skill curve to it, so someone who picks up the game two years from now will be as good as someone playing since launch. I miss the AT4. Badly -- both as someone who was good with it, and as someone who likes to fly. I don't know. Something about the game in general doesn't feel right to me. BC2 felt like a much more fluid game. |
BC3 is VERY team oriented. You can go all out... but you need to have 2-3 teammates on voice backing you up. A squad of 4 on voice can do some serious damage.
Not sure what's wrong with the Stinger? It's effective against nub pilots, but pilots who have earned IR flares and know how to beat the missiles are hard to take down. |
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Squads can be very effective and Rambo will get you killed most the time. I personally like the style of play of BF3 better than BF2. |
Aa guns on ships need to be destructible.
Who else misses commander mode in bf2? There was so much teamwork and less chaos in that game. Requesting artillery from your commander, ordering squads to move and attack different points. Or being a bad *** spec ops and infiltrating the enemy base to take out uav and so on. |
Yeah they definitely should be destroyable. The US AA on Canals can be a major PITA since its close enough to destroy a lot of stuff on the ground.
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I do miss commander...that was fun.
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The problem with the stinger is it takes zero skill whatsoever. You literally can use it with your foot. There is no trick to it... it just is. Compare that to the AT4, which was awesome. They will never be able to balance it because of that fact. Against jets, it's useless (you don't even need flares, you can our maneuver the rockets). Against helicopters, it was a tad overpowered -- but now it is terrible. Also you totally can rambo. Go engineer with an A-91. :p That or play hardcore... because they didn't even try to balance it. |
Even with balance issues I still think it's a lot of fun.
To really play it as it's meant to be played I think you'd need to coherent 16 or 32 person teams on both sides, with voice com. They'd have to be broken down into squads of four with at least a couple people coordinating the collective efforts of the group. That'd be most realistic probably. I've been having a lot of fun with it. So much so that I've blown through about $700 in the last 24 hours just so I can make some system upgrades. :icon17: |
GOT THE GAME! Lets play. Say, oh idk... Tomorrow??
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Away from the comp for thanksgiving. Having withdraws. Oh n sgtgodly I can't access my battle log until Monday so I'll accept your invite to the platoon then. We should all start using voice coms on ventrilo so if you haven't downloaded that program then get to it!
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post the info here or on battle log and I'll install the program.
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