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-   -   pine wood derby project (http://www.the370z.com/nissan-370z-general-discussions/59839-pine-wood-derby-project.html)

tibal 08-30-2012 03:56 PM

Quote:

Originally Posted by bigdog1250 (Post 1894525)
Being a former cub scout and an Eagle scout, I APPROVE! This is awesome

Ditto here!!

Looks great. Sheeshh I look back on my old PWD cars, and this would have been awesomeeee. If I only had CAD skills at the ripe age of 10.

Eagle Scout Sound off!! Troop 126 :hello::rock:

ummie4 08-30-2012 11:45 PM

Added some paint. I donno I kinda liked the wood grain, maybe I will blend it. The car looks bad on the regulation wheels. I wish I could lower it. I might have to do some trickery for the final picture render for submission.

GaleForce 08-31-2012 07:31 AM

Quote:

Originally Posted by onzedge (Post 1891463)
^^^ Very cool.

:iagree:

TypeOne 08-31-2012 09:10 AM

This is epic. I was PWD champion of my squad in 91'.

ummie4 09-03-2012 12:50 AM

http://farm9.staticflickr.com/8172/7...a6882e48_z.jpg

DEpointfive0 09-03-2012 01:49 AM

Why don't you lower the roofline? And I remember, when I was like 10 I put balsa wood over the wheels to make it look better, I made it look like a... Ferrari... The wheels were MASSIVE for the size of the car, but it's all we had

And are you putting weight in it? I could've sworn you have to 3.5oz

Xplicit97 09-03-2012 03:49 AM

Fishing weights work great.. I remember the "wedge" was really popular.. About 25 years ago LOL Great to see the PWD car evolve.. Do you have to follow any rules or is this just strictly design based?

ummie4 09-03-2012 03:11 PM

Quote:

Originally Posted by Xplicit97 (Post 1899574)
Fishing weights work great.. I remember the "wedge" was really popular.. About 25 years ago LOL Great to see the PWD car evolve.. Do you have to follow any rules or is this just strictly design based?

Yes there are rules. max dimensions, min/max ground clearance, min/max wheel base width. This is a design contest. Nicest looking pine wood car "model" and nice looking "photo render" There are no plans to actually build this, although I think I will cut it out for fun. We have a CNC micro mill at our work that the car is perfect size for.

ummie4 09-03-2012 03:15 PM

Quote:

Originally Posted by DEpointfive0 (Post 1899528)
Why don't you lower the roofline? And I remember, when I was like 10 I put balsa wood over the wheels to make it look better, I made it look like a... Ferrari... The wheels were MASSIVE for the size of the car, but it's all we had

And are you putting weight in it? I could've sworn you have to 3.5oz

Thanks for the advice I lowered the roof line. Ran some cleaner looking renders... I think these look better than the grass field one above. What do you guys think? plainer is better?

http://farm9.staticflickr.com/8172/7...6f4406f8_z.jpg

http://farm9.staticflickr.com/8041/7...11354c29_z.jpg

http://farm9.staticflickr.com/8035/7...15cf9ced_z.jpg

sungear 09-03-2012 04:03 PM

Incredible project! Stick with the blue, looks great!

dP3NGU1N 09-03-2012 04:33 PM

IMO your surfaces are all over the place. Turn on zebra stripes and double check your surface boundaries particularly where the hood and the windshield meet and on the rear fenders before the wheel. If I were judging the rendering I would dock you points on those aspects.

Do you do 3d models for a living or just as a hobby? Ask yourself if you'd put it into production yourself as an actual product. Lowering the roofline has improved your proportions considerably but if you really want to win a competition against professional modelers I would suggest starting a second draft with a sketch in mind. As it stands it looks like you dove straight into solidworks without a sketch or any kind of orthographic or reference (thus the unrefined surfaces and off proportions).

yellogixxer 09-03-2012 06:09 PM

Dude, that is awesome! It looks like a Z From the movie Cars! Nice job!

ummie4 09-04-2012 07:34 AM

Quote:

Originally Posted by dP3NGU1N (Post 1900065)
IMO your surfaces are all over the place. Turn on zebra stripes and double check your surface boundaries particularly where the hood and the windshield meet and on the rear fenders before the wheel. If I were judging the rendering I would dock you points on those aspects.

Do you do 3d models for a living or just as a hobby? Ask yourself if you'd put it into production yourself as an actual product. Lowering the roofline has improved your proportions considerably but if you really want to win a competition against professional modelers I would suggest starting a second draft with a sketch in mind. As it stands it looks like you dove straight into solidworks without a sketch or any kind of orthographic or reference (thus the unrefined surfaces and off proportions).

Thanks for the advise. I do use solidworks for a living, however I use it for machine design. I don't get into surfacing much at all, although I have an interest in it. I thought this project would be a fun excuse to try it out and test my skills! The areas you talked about can be smoothed out and blended better. I was going for the look that is was carved out of wood. I didn't want this to look like a real car as the competition is to design a PWD car. As Gixxer pointed out it looks like a car generic type Z car from the movie Cars. This is exactly what I was going for. I have started another draft folloing your advise. I'll post it when I get it to a worthy point.

mpusch 09-04-2012 08:24 AM

What kind of exhaust are you putting on it :eekdance:

But seriously, I used to love doing these as a kid. Though I wasn't quite to the level that you are doing.

StuDeedooo 09-04-2012 01:54 PM

Im gonna have to dust off the belt sander and band saw and make one, I still have leftover kits, lol. My last car as a leader was the Lowenbrau #14 Porsche 962


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